Yes. Or at least appropriate techniques to producing art. Why do you think Bob Ross's The Joy of Painting became such a success and taught so many people useful painting techniques? Why do you think American illustrator Mark Crilley has so many books teaching readers how to draw manga-style art? Why do you think they even have art classes in schools? It's because these things can obviously be taught. Some people (like myself) have huge creative streaks at times. It's just that I often don't have the time, willpower or (most times) the knowledge to produce the things I want to. I want to produce a comic book series? I can't because I can't draw decent comic-book style faces and bodies for shit and I don't have the time or willpower to actually learn how to do this stuff because I'm rather bad at self-teaching stuff. I want to produce a 2D platforming video game and I have a very solid idea of how the mechanics, characters and levels would look? I can't do that either because I'm not very good at programming nor pixel art. I want to produce a 3D video game like a first person shooter or local multiplayer MOBA with click and tab targeting controls similar to most MMORPGs? I can't do that either because I am not very good at using UDK or CRYdev and I don't know the first thing about 3D modelling. The only thing i have going for myself at the moment is mainly analytical writing skills developed from university, and some skill in creative writing. Unfortunately, that isn't very viable from a career standpoint.