Hey all, ghostoffuffle and I got into a discussion some months back about our views on art in which we held opposing views. What came out of it was pretty interesting (to me anyway) as both of us were pretty firmly entrenched in our viewpoints and I believe for valid reasons. For my part, I know I had some trouble seeing it ghostof(fuffle)'s way.
In any event, I saw that fuff was back around and in the process of reconnecting via a pm, I mentioned an encounter at work that got me thinking, so I asked for fuff's thoughts.
- I met an artist that's working the same short contract as me and we were talking a bit on our way out today and she mentioned her experience in teaching art. She said something along the lines of, "I don't know if art is something that can be taught." I've heard other people say something like this before, but it did get me thinking: I feel like she's right in a way and I'd be interested to get your take on it [. . .] We can learn the mechanics of music, art, writing, dance, etc. but at the end of the day, we can learn everything there is to know about what makes something work and still never be able to do it ourselves. I don't know if it's a sense of taste or style, but I think both are necessary to make art work in addition to that technical knowledge and those are things that can't really be taught, only cultivated.
To reiterate the question: Do you think that art can be taught?
In our discussion, we included all expressions of art and ventured a bit into the connection between art, math and science and the viewpoints they can offer us on the universe we exist in.
Anyway, we were having some trouble coming up with anything concrete, so we've decided to ask everyone for their ideas on the subject.
Well, let's consider the opposite side of your question. Can art be learned? It's foolish to suggest it can't be, right? Everyone can learn more about art and how to create - how to draw and so on. If art can't be learned what's the point of, say, figure drawing classes? If art can't be learned how do you explain the marked improvement you'll often see when someone participates in such classes? If art can be learned, then it can be taught. But good artists don't always make good teachers; teaching is its own skillset, of course. I know a professional artist - my sorta-godmother got me this signed print by her, and I interned for her during some summers where I was volunteering at a local arts center - who couldn't draw, at all, until she was in her mid-thirties or so. She had several friends, and they all wanted to do art, they wanted to be able to draw and sketch and paint and so on, but they weren't very good at it. They all bought copies of Drawing on the Right Side of the Brain, sat down together as a group once or twice a week, and worked their way through the book. At the end of it, they could draw. I'm not saying my friend-the-artist is doing novel, groundbreaking things with her art. But there's clearly skill there; she can draw a face out of her mind that actually looks like a realistic face. I can draw faces out of my mind that look like...cartoons. I think innate interest and talent always help one who is pursuing an artistic field, be it music, painting, sculpture, etc - but without a lot of time investment and education, talent will come to naught.
I see what you're going for, but I don't agree from the get-go. For one, I don't see learning and teaching as opposites. From my own experience as a teacher, it is often this very attitude that prevents people from getting the most of their learning experiences. Learning is collaborative, teaching is somewhat authoritative. Furthermore, most "teachers" are also learners-- they have to be in order to be responsive and active in the collaborative learning process. Now, the way my conversation with fuffle was going, we weren't talking about skill. Skill is both a part of artistry and apart from whatever it is that drives artistry. Grammar is well and good, but it's not "writing" in the artistic sense, anymore than practicing lines and curves are "drawing". Technical skill contributes to artistry only if a person can combine it with those artistic instincts that so many people either lack or don't discover within themselves, which is what I think is really at the heart of the discussion that sparked this post.I'm not saying my friend-the-artist is doing novel, groundbreaking things with her art. But there's clearly skill there
So I've done film school and I've done design school. I absolutely believe that the artistic / creative process and "art" itself can be taught...to a point. My father is an engineer and he will never, ever understand, value, or be able to create art. That's fine. As long as you have some creative in your blood (this is a topic for another day) art can be taught. Art is simply telling and story and/or expressing ones ideas, thoughts, views, and emotions. Music, film, painting, digital design, etc all do this. You take something that is internal and you externalize it and try to transfer it to the audience so that they can internalize some of it. Art is nothing without the audience just like art is nothing without the idea. There are certain rules that apply to different forms of art that allow the artist to be successful in this. This is why art school works. It teaches you a lot of things. We did heaps of ideation work in my writing for film, design, and production classes. Ideas are bullshit most of the time. The hardest thing is to come up with an idea worth sharing and then taking that idea to a new level. I'm sure you have all encountered that friend with a million "brilliant" ideas. The ideas are shit, but he's excited about his idea because he knows things that you don't know. He is just having issues communicating the idea to you. (Or else they are just shit. There are a lot of plain-and-simple shit ideas out of there. Unoriginal copies.) It takes a lot of work and iteration and circling around the initial seed of an idea until it is fully formed. Part of school was figuring out a process that can move the idea from a little seedling to a fully fleshed out idea. We did exercises to look deep within ourselves and our emotions to find new ideas. We did bullshit tactics like writing down every idea that comes to mind and connecting the dots, etc. Ideation is hard. Things like collaboration, feedback, conversations, inspiration, brainstorming are tactics to help the idea become fully formed. They are also things that artists rarely do until they have been taught how to do them. Once you have the idea, you have to figure out how to communicate it and make it accessible to the audience. With film, you have to have the technical side down in order for the audience to be able to ignore the technical side and get to the story and idea. In particular, the edits and sound in film should be invisible. If you notice the cuts in a film, the editor has done a poor job. This same idea is reiterated when I started practicing design. John D. Berry - "Only when the design fails does it draw attention to itself; when it succeeds, it’s invisible." Art is so much more than the above. Art is a culmination of a million little bits coming together to create something that can be transferred to the audience. It can make the audience see what you see. It can create new emotions in the audience. It can take on a life of it's own and have and unintended effect on the audience - emotions or readings into or whatever. People take what you have created and make it their own. That's good art. So, can you teach it? Sure. You can teach tactics on how to grow ideas into something real. You can teach them how to take the idea and make it something that is aesthetically and technically sound. You can teach certain "rules" that allow you to communicate to your audience better. You can give them opportunity to be successful and to fail and you can teach them how to recover and channel that failure into something new. The rest is up to the artist. The artist must have the desire to create and share their creations and put the time and energy into the art. This is why I say my father will never create art. He has no desire to. You could teach him art for 50 years and at the end of the day, he would go home and tinker, not explore deep ideas in his head and working on conveying them through an artistic medium.
This, if I remember correctly, humanodon, was the basis of our first interaction about art, wasn't it? It's an idea I'm still processing. Certainly not yet ready to make any more assertions about it, because I'm not certain enough of my answer anymore. As for art just being about externalizing the internal... I'm not entirely sure. Lemme see if I can dig around at why. Keep in mind that I'm tired tired tired and supposed to be working right now, so I'm not sure of the value of what I'm saying. Feel free to pick 'er apart. Basically, though. If art were just about taking something internal and making it external with no other preconditions, would we have any people we consider artistic heavyweights? In other words, if I have a feeling: "Work is useless," and then I paint onto a canvas a stick figure with a speech bubble saying "work is useless..." I've just externalized my internal viewpoint. Poorly, but by the above criteria, it doesn't matter. It's up to the audience to determine whether or not I'm artistically successful, even if I know I put no thought into the piece. Or else yeah, I can practice and study and work out my ideas and hone my art until, on a canvas, I can use the most exquisite oil paints to paint in painstaking detail a guy with his head in his hands... with a speech bubble saying "work is useless." And it's up to the audience to do the rest. This example is ridiculous, I know. I'm actually kind of embarrassed to have used it, but again, tired. But it gets at something: sometimes you can practice and practice and practice and put something out that's technically well-rendered... and it still won't strike an emotional chord because a) maybe you just don't have any good ideas (you addressed this above) and/or b) you have, for all of your technical skill, no natural talent for effectively expressing your views to any audience. Which I guess gets in a roundabout fashion to the first thing I mentioned, which was the role of the audience in effective artwork. So blah. I guess the best I can do is provide two examples- Thomas Kinkade (God rest his soul) and Chuck Close. Chose them because they both focus on the representational, both paint as realistically as they can (okay, that's an assumption), both use the same media. Other than that, arbitrary. Kinkade did landscapes, Close portaiture. They're both concise in realizing their ideas. Is Kinkade on the same level in terms of cultural value as Close? That's not rhetorical- it's a hard question. Kinkade probably has more total market value and access to popular culture? But Close's stuff probably goes for more per square inch and is more highly valued within circles that pride themselves in valuing such things. I can say that looking at the two side by side objectively as I can, Close's stuff is just incredible while Kinkade's stuff feels cheap and saccharine. But if they've both desired to convey something as much as they possibly could, and both practiced and toiled and created these works, but one retains more value than the other, doesn't that mean that there's some kernel that is totally up to natural ability, and can't be taught? That, in my mind, is the seed of artistic expression. Not impeccable technique, but an inbred ability to not just externalize the internal, but to compel a culture to empathize with your internalized thought/emotion. Which, I guess you get at above as well. So why do you think that the whole process is teachable whereas I believe that the fundamental ability can't be bestowed but only inherited?Art is nothing without the audience just like art is nothing without the idea.
Yes and no. You've successfully externalized your idea and the audience may internalize that idea but that doesn't make it good or art. What makes art good is when the audience has to go through a process in order to internalize it. During this exploration process they take in what you have created and make it their own. They see things you may not have intended, they relate it to their life, their emotions, their unique experiences. Then it is their own and the art has evolved and has been successful. Good art also creates new experiences during this process. When you watch an excellent movie, you are not only watching it and taking it in, but you are also creating some new emotions or thoughts while you take it in. Sort of like the journey, not the destination. Same with paintings. They create emotions that vary between different audiences. Some people may look at a painting and find it full of elation. Some may find the same painting to be morbid and a bit awkward. The barrier to entry for understanding and devouring art is what makes art truly complicated. In your Kinkade/Close example, Kinkade's barrier to entry is quite low. You see him on puzzles and calendars and everything in between. It's just there and it is pretty and that's okay. Not much effort is put into looking at a puzzle. He's an artist and he has created some beautiful pieces that (for me) are pretty and calming and soothing. However, because the barrier to entry for viewing his works is so low, and the environment that we often seen Kinkade in is on a puzzle, not in a gallery, the value and satisfaction I (the audience) receive from seeing his art is also low. I've found the same is true for music. You could hear a fantastic song after diving for hours through soundcloud and your experience listening to that song is going to be magical. You are going to feel and have a deep appreciate for the melodies and the lyrics and all that greatness. You could have heard that same song for the first time on the radio while driving and you would never have that same level of appreciation for it. Even though it is still the same, magical, fantastic song. The atmosphere is different, the level of attention you are giving the song is different, the level of internalization is different. I think that everyone is capable of having ideas and learning how to convey those ideas in a great artistic form. Art is really only about the idea. The rest is pretty technical. If one has the inclination to explore and dive deep into their ideas, and enough desire and time to dedicate to learning and perfecting their craft, they can do it. Very few people have both the inclination and desire and the time. Right. Well, not every one has great ideas nor the inclination to take their ideas and make them something worthwhile to be shared. I still stand by the fact that everyone has ideas. Some people's ideas are initially better than other's ideas and this has to do with life experiences and reflection. Some people naturally soak a lot of information and experience from the world around them and then take that information and reflect on it. lil has probably had more insight in life and love by the time she was 25 that I'll have during my entire life. kleinbl00 has had a variety of life experiences - from strippers, to deserts, to engineering, to audio, to parenthood, to planes. Even though these things are all pretty different, they all connect and come together and thus, the scope of ideas (and arguments) are impacted by his knowledge about these things. Other people may grow up in a single place with a single group of friends. They may not be well-read. They may be satisfied by simply being told an answer and never asking why. They may not reflect on their choices or actions. Their ideas are going to be affected by this. They have an idea ("work is useless") and that's the end of the "conversation" in their head simply because they have never experienced anything different. kb's arguments / ideas are initially more fully formed not just by his experiences, but by the arguments that take place in his head in a split second. This instant circling around an idea makes it grow into a bigger, stronger truth. He may say "work is useless" and another part of his head comes back and says "no it's not, work is useful in XYZ cases." By the time he writes a post on hubski, the idea is a massive beast, grown from a million microscopic arguments that he's already had with himself. If we take the person who just had the idea "work is useless" and moved on and we teach them how to pull apart the idea, connect the idea with similar ideas, create arguments to fight the idea, and circle around it, the idea is going to be much stronger in the end. The only advantage some people have is that this process happens naturally while other people need to force the process more. Don't worry about it and thanks for leaving it up. I do this all the time. I'm still 50/50 on this post in fact. Too many ideas to get out.I've just externalized my internal viewpoint. Poorly, but by the above criteria, it doesn't matter. It's up to the audience to determine whether or not I'm artistically successful, even if I know I put no thought into the piece
So why do you think that the whole process is teachable whereas I believe that the fundamental ability can't be bestowed but only inherited?
Because they just don't have the requisite intellectual equipment.
I hate what I just wrote. But I refuse to take it down. Somewhere in there is what I'm trying to convey. Not sure I can. No natural ability? Huh.
Hm, there's some really neat stuff here. I especially like Because it gets at something I've been thinking a lot about lately- chiefly that creative works have a life of their own, and as such their merit exists independently of their creator. Not a new idea maybe, but definitely one worth chewing on for a while. Lot of points to digest, thanks for the response. Speaking of KB, I'm surprised he hasn't put his two cents in. Subject seems right up his alley.They see things you may not have intended, they relate it to their life, their emotions, their unique experiences. Then it is their own and the art has evolved and has been successful
I hate what I just wrote. But I refuse to take it down. Somewhere in there is what I'm trying to convey. Not sure I can. No natural ability? Huh.
Okay here we go: successful art is like a successful argument. And some people are really good at making successful arguments given whatever vocabulary they have. Others can talk and talk and talk, but no matter how much they work at it, no matter how much they improve, no matter how big their words are, they will never make a successful argument. Because they just don't have the requisite intellectual equipment. So it is with art. Some people can use whatever medium they want, they can take all the classes in the world, they can paint with technical proficiency, but they will never illuminate anything or convince anybody of anything with their art. Inborn ability.
The difficulty here is the nature of art itself. Because art relies so much upon perception, it is difficult to even define what art is, and what it is not. Every definition will lead you to problems. Consider the basic act of creation. We could try to make the argument that at the very least, art requires that someone created it. But what about a painting done by an elephant? Or a robot? What if it is unknown what created the piece? There are countless similar caveats in establishing a definition. Some might consider the right approach to be to first establish an agreeable definition of art, and then from there, to set about answering the question. However, in doing so, you are no longer talking about the entirety of art, but a subset of what might be considered art. Of course, there is nothing wrong with settling the question within an agreed upon context, but it doesn't really settle the mysterious aspect of the question, and isn't entirely satisfying in the case of art. For many subjects, workable definitions are easier to agree upon. But art defies definition. Oddly, if we agree upon a context for what we consider to be art, and then we might say that to the extent that art can be communicated, it might be taught. However, even then, there is negative space to communication that can lead us to understand things that we were never taught, and evidence of this kind of understanding arises in art all the time. There can be little doubt that some people are more prone than others to spend their time and energy in a creative space, and that some are more receptive to expression than others. But art does not only arise from those that set out to create it, and for those that do, it doesn't always reveal itself as intended. So my answer is: Art can and cannot be taught.
This is exactly the problem humanodon and I ran up against in our initial PM conversation. And reading through the comments, looks like it's a common stumbling block for everybody. For almost every post, there's a different definition of what art is. I arrived at my own definition in our conversation that I think both humanodon and I could get behind more or less, but in the end, any definition is going to run up against more or less arbitrary boundaries. Which, ironically enough, helps kind of answer the question, doesn't it? If art defies definition, if it's kind of a "know it when you see it" thing, how can it ultimately be taught? Which is I guess more or less the inverse of what you're getting at above: For the record, I think part of what makes art "art" and not technical writing or computer science or something is a confluence of intentional, directed movement with the presence, on some plane or another, of intuitive, a-logical design. If there's an easily defined formula to your art, then I'm not sure it's art, since art relies on a certain absence of logic. Which, leading to your question about robots and elephants- no, I'm not sure a robot can create art. But I'm less sure that the robot built to create art isn't an artwork in and of itself. Like the program that guy made to mimic classical composers. If the music itself is dictated by algorithm, then it's missing a key component of true art. But the program itself! Wow. Because it raises more questions than it answers, and it forces us to confront some uncomfortable implications about human creativity, and the nature of art. Wheels within wheels, man. The elephant who paints? Who knows? Maybe, yeah. That said, just because something is art doesn't mean it's good art. I can agree that anybody, including elephants, can paint without having to grant that all art is created equal. So if we allow for the presence of less effective art, it might soften the chore of defining art in the first place, and indeed offer some insight into what makes art what it is. If we know something is bad or good, and we can identify why, that implies something about the fundamental nature of the thing, doesn't it? None of that answers anything. I don't know, This is why humanodon's question was so cool, though.if we agree upon a context for what we consider to be art... then we might say that to the extent that art can be communicated, it might be taught.
I agree with 4our5quare. I think that the fundamentals and different techniques can be taught that allow for different forms of expression. But the expression itself is something that I do not believe can be taught, and that that is something that comes from within.
I think it depends on how you define "art." My preferred definition is "that which is designed to, or succeeds at, eliciting an emotional response." In that context, I think art can be taught, to a degree. I don't think a person can be "taught" to feel something, or to desire to convey something. But a person can be taught how to better elicit emotional responses in their work, and how to better convey their intent.
That's a pretty broad definition though, isn't it? There are plenty of deliberate actions that would elicit an emotional response that aren't generally classified as art. A slap, for instance. Online trolling. Stockhausen got in trouble a few years ago for suggesting that 9/11 was the greatest work of art ever conceived. By the above reckoning, you'd have to admit that he was right. And, I guess, that his statement was in and of itself a work of art. Which who knows, it was Stockhausen. But the gist of what I'm getting at is that it's not enough simply to elicit an emotional response. How could that definition be narrowed to weed out the obvious exceptions? Your second assertion- "a person can be taught how to better elicit emotional responses from their work"- has something to it, I think. We can all learn how to articulate our feelings more. But again, is it enough just to hone your ability to elicit emotional response? Plenty of really mean, marginally intelligent people have learned to hone their tools for the best emotional response. Is it artwork when they do so? And there are limits, anyways. Somebody might learn to elicit a better response (whatever that response is) from practice, but only within the boundaries of their natural ability. Just like I might be able to practice until I can throw a ball better up to a point (a very low point, in my case), I think maybe somebody might be able to practice expression up to the point that they no longer have the necessary physical, mental or emotional hardwiring required to express themselves further. And that ability spans a huge spectrum- some people can acquire and retain the proper emotional vocabulary to express themselves beautifully, others not at all. And if we're only as good as those boundaries, don't we have to then grant that while technique can be taught to bring a person to their limit, the limit itself is in-born? In other words, if artistic ability is an in-born talent just like any other, doesn't that preclude the teaching of same?
That's a good point. The problem is, as soon as you narrow the definition, someone creates art that doesn't fit it. Music has the same problem. I had a music teacher in undergrad who asserted you could push a garbage can down a stairwell and it would be music. I don't think it can. Not everything that creates emotional response is art, just as not all sound is music. But I don't think it's possible to narrow the definition further than that, without excluding valid art.That's a pretty broad definition though, isn't it?
How could that definition be narrowed to weed out the obvious exceptions?
Yeah, I had a music teacher like that, too. I came to the conclusion that the ol' trashcan down the stairs (or whatever) is more performance art than music. But you're getting at a point that pretty much everybody here seems to be getting at, that art is just a hell of a thing to define. And until we define it, the original question is patently tricky. If we can't preclude emotional response from the definition, maybe there's a way to just add other modifiers?
Like you, I see creativity as something that is developed or cultivated rather than acquired outside of oneself. If a person doesn't have the feel for it, then all the exercises in the world won't help. I'm interested to see if you have any further ideas on how one might go about developing that instinct to create or share things.
Yes. Or at least appropriate techniques to producing art. Why do you think Bob Ross's The Joy of Painting became such a success and taught so many people useful painting techniques? Why do you think American illustrator Mark Crilley has so many books teaching readers how to draw manga-style art? Why do you think they even have art classes in schools? It's because these things can obviously be taught. Some people (like myself) have huge creative streaks at times. It's just that I often don't have the time, willpower or (most times) the knowledge to produce the things I want to. I want to produce a comic book series? I can't because I can't draw decent comic-book style faces and bodies for shit and I don't have the time or willpower to actually learn how to do this stuff because I'm rather bad at self-teaching stuff. I want to produce a 2D platforming video game and I have a very solid idea of how the mechanics, characters and levels would look? I can't do that either because I'm not very good at programming nor pixel art. I want to produce a 3D video game like a first person shooter or local multiplayer MOBA with click and tab targeting controls similar to most MMORPGs? I can't do that either because I am not very good at using UDK or CRYdev and I don't know the first thing about 3D modelling. The only thing i have going for myself at the moment is mainly analytical writing skills developed from university, and some skill in creative writing. Unfortunately, that isn't very viable from a career standpoint.
"Anyone can cook..... Not everyone can become a great artist but a great artist can come from anywhere."
I'll go with that. Most everyone can produce art, cook, teach, play soccer (football) and so on. Few are those who demonstrate mastery and can be considered artists of their discipline. To me it takes time and effort and must be earned. Or, maybe earned in the sense of learning through trial and error. So much so, that the learning path to art is unrecognizable in comparison to simply learning how to "do" something. It can likely be learned through vast amounts of dedication and time.
Simple, you can be taught how to go through the motions, and quite well, but nobody can teach you how to feel the motions to a point that it becomes an extension of your very being. The same principle can be applied to any self expressive endeavor.