I'm unsure how dependent the latter is on the former...but can we characterize the first half of that as a bug already? I don't care if we have distinct: "Ignore shares" and "Ignore comments", but generally it takes a display of stupid to earn an ignore from me, and I would prefer to be able to screen out all content from those individuals. I could accept a "hate scale", ranking my ignorance from shared posts to comments directly in reply to my own. I could accept a checkbox. But as soon as hubski's size grows beyond a collection of people who all at least vaguely know each other (Through internet or real life), I feel proper curating tools are necessary to maintain a pleasant experience.Add to that the fact that "ignore" doesn't silence anyone's comments, add to that the fact that you can't keep someone from following you...
Yes, one thing that struck me as odd is that ignored users are highlighted in red in the comments section. That seems very counter intuitive to me. "Hey, I know you told me you don't want to see anything else from this user, so I highlighted their comments in red so you notice them quicker!"
If you do want to ignore users comments you can use my greasemonkey script to hide them. Unfortunately it won't stop them from showing up in your inbox if they reply to you or mention you.
Agreed. mk and I have discussed this and there's no reason that you should be visually drawn to the users you least wish to engage. Great suggestion, thanks.
"This guy. this fuckin' guy. Here he is. See him? Fuck this guy. Read what he has to say. Because you're ignoring him." My impression of the basis of this is that I was one of the first people to come to Hubski not because I knew anyone involved in it but because it came recommended (by either drunken_jedi or doug3465; can't remember which). As such, the basic courtesy of overlooking your friends' faux pas was not extended to me. Amongst MK and crew, Hubski was a friendly and congenial group of like-minded people with one, two or three degrees of history; for me, it was just another online community I needed to learn. The "combat" functionality I find essential in order to stay on the battlefield simply isn't something you need when Hubski is your secondary connection to people. As your primary one, however, there simply aren't the back channels and avenues to forgiveness and affinity within the architecture itself.