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comment by kleinbl00
kleinbl00  ·  1590 days ago  ·  link  ·    ·  parent  ·  post: Recreating the 'Left Behind' Books From Memory: Let's get apocalyptic.

    but you're absolutely right in that there are compromises in how they're put together.

Yeah there doesn't have to be, though. I would say the combat system in Destiny kicks the crap out of the combat system in Fallout. And you're right - I noped out of Skyrim maybe ten hours into it. Same with Monster Hunter. I much prefer the Japanese obsession with fishing to the American obsession of "we're going to turn this thing into a dice throw".

And there's definitely a place for "I want adventure, sights and sounds but I don't want to leave the couch." My video gaming is entirely limited to "thing that I do on the couch next to my wife who is reviewing charts."

So many video games are "learn best how to cheat our shitty mechanics." That's Skyrim in a nutshell. There's also a real tendency to "figure out how best to advance your character to beat this thing you can't get past that you won't know about for another 30 hours of gameplay" (Persona 5, Destiny's last DLC, Witcher). I read somewhere that Bungie's theory was that any game should be playable within 10 seconds of picking up the controller. Certainly how I got hooked on Destiny. HZD is similar; Guerilla definitely learned a lot from what made people stop playing Killzone:Shadow Fall.

Just because "real life" will always be more interesting than "video game" doesn't mean that the video game shouldn't strive to be interesting.

    In my opinion, games like Fallout 3, 4, The Outer Worlds, Skyrim, etc. are best viewed as "walking simulators with combat haphazardly slapped on."

And that's the problem, really - the walk isn't worth the haphazard combat. I once spent 20 minutes walking to a weird ass corner of the HZD map because there were alligators there.





Quatrarius  ·  1590 days ago  ·  link  ·  

have you ever tried out the dark souls series? it's very skillbased as opposed to dicerolls

the community is pretty bad but that's normal for video games it seems

kleinbl00  ·  1590 days ago  ·  link  ·  

I haven't. I've kind of learned to ignore everything with "dark-" in its title because it ends up being mall goths.

I will check it out when I'm done building an ant farm off the Valles Marineris.

user-inactivated  ·  1590 days ago  ·  link  ·  

I'd second Dark Souls, though I've only played the third one. People say it's "NES Hard," but it's not. "NES Hard" implies that you can only get ahead if you do things near perfectly. Dark Souls is tough, but fair, leaves room for error, and once you really get a feel for how you have your character setup and how enemies operate, it actually becomes quite easy.

. . . the bosses on the other hand are an exercise in patience, trial and error, and perseverance.