Ohhhh so many. Since building my PC I now have a few things to spend my time on if I feel like it. PC, Switch, PS4 covers a good few bases. PC Destiny 2 - it's Free to Play on Steam (need to purchase the DLC if you want to progress to where everyone else is playing though) and I've been playing with a group of friends. - Terraria - Forgot how much fun this game is. Every time I think I've completed it, there's a whole new world that gets opened up for me and I'm getting kind of ridiculously powerful in some cases (like 3 seconds to kill an early game boss that took almost an in-game night previously) but hilariously weak in the next stage. - Path of Exile - Again with a group of friends. It's pretty fun and easy to pick up, plus the Kiwi-inspired design and voices are always enjoyable. - The Witness - I still don't fully understand this one, it's just a world full (and I do mean full) of puzzles to figure out. They all pretty much link up with other puzzles so you wander through the map doing what you can. Very peaceful! - Kind Words - You write letters to people who are having a hard time or need advice. - Binding of Isaac - I'm terrible at this, but my partner is like incredible. When we first met she mentioned she had a good amount of time put into it and me being a veteran of many games thought I would see if I stacked up. I did not. She cuts through runs like a knife through butter while I run in circles from an early-game enemy. PS4 The Witcher 3 - another playthrough since watching the Netflix series. I know exactly how the game will pan out but I still thoroughly enjoy hooning around the map on Roach and deciding on which quest to do next, fight that werewolf or find the old lady's missing frying pan? - Modern Warfare (the new one) - campaign is pretty cool, but I'm way past these games to be honest. Used to love playing them in my younger years, and I was good enough to win competitions back then which should tell you how much time I committed to it.. Nowadays it's a bit of fun with friends. - Monster Hunter - god I'm awful at this. Truly awful. But again, friends are playing it and I have the game so why not. It's kind of fun actually, my friends will often record battles and you can see this wonderfully in-sync team hacking at this monster with precision strikes and I'm in the background figuring out how to draw my sword and accidentally bringing out a campfire to cook a roast. - Dead Cells - A beautiful and punishing game. Lovely music, lovely artwork, the mechanics are so smooth and crisp. Once you get the hang of it you'll be playing at breakneck speed and boy is it satisfying. - Borderlands 3 - Finished it, but occasionally hop on with some friends to cause some havoc. Very much what you'd expect from the franchise, not as amazing the 3rd time around sadly. - Okami - My partner has been playing this. I got it for her as she recalled enjoying it years ago.
Destiny 2: free to play on Steam, $80 a year Playstation Pass and $80 a year in updates from Bungie to play on PS4. Not only that they had an expansion about eight months back that you literally could not play through unless you were (A) a tryhard (B) rolling with five other people (C) a tryhard rolling with five other people. I was big into Destiny for quite a while but fuckin' hell, man, I have a life. I got booted out of my "clan" for not playing enough... by a guy with 11,000 hours into the fucking game. It's awesome to me that Okami has been mentioned twice. I've played through that game like four times. Never have gotten that last stupid golden bead at the end of the forest race. It's hella easier on PS4 than it was on PS3, though, and it was hella easier on PS3 than it was on Wii.
I’ve been playing Breath of the Wild. I got us a Switch for Christmas. Fiancé got me BotW. She’s really into watching people play, so we’ve been going through it together where mostly I play and she watches and directs. It’s been a blast and the game is amazing. The last Zelda game I played was OOT on N64.
Oh, god. You guys know that article from a few months ago about why devs shouldn't have to put any effort into graphics? Yeah, this one: Well, turns out I'm still cycling between the same 3 or 4 games ad infinitum. I love, love digging my teeth into something with insane levels of depth, because the reward of figuring it out? The moment when it all just clicks? It's why I game. Dwarf Fortress There's not much to say about it that you haven't already heard. They're doing a Steam release soon to pay for medical expenses, and I'm encouraging everyone I know to jump into it if they've ever been even slightly interested. It's spawned an entirely different type of management game, and I think DF gets to take partial credit for wildly successful indie titles like Rimworld. If you've never been interested in playing but want to see how it can be fully used as a storytelling engine, I'd highly recommend you check out Kruggsmash's YouTube channel. He gives the highlights of each playthrough, has elaborate drawings, a focus on character and storytelling, and is just fantastic. If you've ever been interested in the concept that Dwarf Fortress puts forward as a game, please watch this: Caves of Qud -Some dude on Kotaku Qud is a remarkable and underrated gem. It oozes with atmosphere, and thousands of hours have gone into blending procedural generation with a static world that feels all at once familiar as a fantasy/sci-fi backdrop, and yet remains astoundingly refreshing in its ideas. If you want to get absorbed into a world, I guarantee Qud will satisfy you. The writing is fantastic, and quite unique. The gameplay is very expressive, especially when the medium of "turn-based roguelike on a grid" is considered. The world is very cool. Seriously, try it. Cataclysm: Dark Days Ahead 'An open-source apocalyptic roguelike run by an egotistical megalomaniac' might not grab you, but the product is Unreal World set in a near future state that just happens to have undergone some terrible catastrophe. It’s a curiously intuitive game for one so complex, and the degree of simulation versus abstraction is impressively balanced. It’s also tied very closely to a given character, so that even if you know how to make something, your character might be out of luck. Recipes for crafting are found in books and there heaps of them. The mutation system alone is uhh... ...Complex. The bread and butter of this game, to me, is the vehicle building system. Once you've trained your mechanics skill to a reasonable degree and found a welding rig, you can create behemoths of spikes with tank treads that will mow through entire towns. It's open-ended, satisfying, and has a lot to chew on!Caves of Qud is one of the best roguelikes in years, packed with evocative prose and featuring a captivating world of arcane secrets to explore. Roguelikes are often hard to parse. They have a ton of rules and interactions to keep track of. That level of intricacy can make for memorable moments but also turns a lot of people away from exciting exploration and dungeon delving.
Same boat, I can heartily recommend Cataclysm: Dark Days Ahead and Starsector if you'd like to try something new.I love, love digging my teeth into something with insane levels of depth, because the reward of figuring it out? The moment when it all just clicks? It's why I game.
Try roleplaying as the Space CIA. Destabilise resource-rich systems, play both sides, supply arms and drugs to the highest bidder, funnel profits to make your corner of the universe flourish so much others won't know if they want to ally or tax the hell out of you.I tried Starsector some months ago but didn't get drawn into it.
I go through periodic Dwarf Fortress benders myself, but still feel like I haven't really groked the game yet. You may get some questions from me, if you don't mind too much :)
COUGH COUGH https://steamcommunity.com/groups/Hubski COUGH SNEEZE COUGH Seriously though, I've been in this group for years and never played with anyone in it. Would love to do some Monster Hunter if people are interested!
Rocket League, anyone? psychoticmilkman, are you in there, too?
I'm 250 hours into No Man's Sky across two saves, but I have an activated indium farm that generates like $91m a day, a circuit board farm that generates like $12m a day, and three bitchin' bases on hills overlooking lakes. I've four bitchin' craft, a super-bitchin' freighter and no more worlds to conquer. So lately I've been playing "enter ancient esoteric watch data into Excel."
Fallout 76. That's it. For the last year or so. Just about to break Level 100. I don't do many quests... I just like to build interesting C.A.M.P.s, sell stuff to other people, and walk around exploring Appalachia. (Reminds me a lot of Northern California, honestly.) Prior to that? Fallout 4. Fallout 3. Fallout: New Vegas. Borderlands 2. Portal 2. That's the sum total of games I have ever played. (On consoles.) Prior to that, I played games in video arcades. Where you put quarters in! There, I mostly played BattleZone. But that was in the early 1980's... so doesn't meet your "recent" criteria, except in the geological sense!
I upgraded my PC last month. AMD Ryzen 3900x, Nvidia RTX 2070 Super, 32GB 3200 MHz RAM, 500GB M.2 SSD drive, 1.5TB of SATA SSD. Seeing as though my last PC was a mid tier build back in 2012, it's quite a substantial upgrade. Needless to say, I am loving it. Undertale I played half of this game a few months ago and stopped because I thought it sucked. Every time it came up that I thought it sucked, Undertale fans fired back "did you complete it though!?" I got tired of this so I begrudgingly grinded out the last half of the game. Suffice to say, it only strengthened my opinion that it sucks. Everything that people like this game for just didn't resonate with me. Rocket League I still play this daily. I'm trying to get to Champion 1 rank this season. What I like about this game is that even if i'm not in the mood to be competitive, I can just put an album on and do training packs and workshop maps. It's relaxing in a way. Not to mention all the fun you an have with modifiers in a private lobby. Red Dead Redemption 2 I had some reservation about the optimisation of this game, but it runs great once you get your head round the mind-boggling amount of graphics settings. It looks great but I have had a few crashes, not too bad though. Overall I am loving it. It's a slow burn but it's one I am enjoying. The detail and depth of the world draws you right in; it certainly has a lot more life to it that the often barren feeling original (which was the first game I ever got 100% on). At some points I think the writing is a bit plain. Also, the honour system seems a bit dumb. Doing a good dead feels kind of mooted when in the next mission you're wiping out an entire town's worth of people. Hollow Knight I've played about 15 hours of this and mostly had a fantastic time. The art and music is great. The controls are tight. The gameplay is challenging but not unfairly so. And revealing the world is a delight. However, I grew tired of the constant backtracking through the dungeons which is only accentuated by the quick travel system being is bit too spread out. Then there's the horrible mechanic where if you die, your soul and money is held ransom at the point at which you died. If you then fail to reclaim it without dying again, you lose all your money. And you often respawn quite far away from the point at which you died based on the last bench you sat on. These benches act as save points and respawn points and again are quite spread out. Whenever this happened to me, I took matters into my own hands and modified my save file to get my money back. Check my PC privilege bro. I understand that this a nature of these sorts of games, but it just laborious. I'm not sure I'll complete it. Forza Horizon 4 I got 3 months of Xbox Game pass for PC with my new PC. This was the first thing I installed from it. It's as good as I hoped. The game is gorgeous, and the racing is varied. It treads the perfect balance between arcade and simulation. It's also a pleasure to race around locations that I know and have attachments too. It's part of the reason I loved The Witcher 3. Not that I knew of any of the locations in it, but the medieval European countryside made me nostalgic for the country villages and market towns in which I grew up. Travelling environments that feel relatable to your own life makes a great game all the more special I think. Lonely Mountains Downhill Another from the game pass. A small but super fun game. The controls are tight and the sound is perfect. Though the graphic style is far from realistic, it captures the environments really well. A friend of a friend of a friend made this game and apparently he's pretty much set for life off of it. Fair play. Golf With Your Friends A dumb but fun game to play with you mates at the end of the night. Some of the levels are ridiculous, but you jsut have to embrace it. Not much more to say on it really. Ace Combat 7 and A Plague Tale: Innocence I bought these in the Steam sale but have yet to play them. I'm waiting to complete RDR2 first, otherwise my time will be too spread out.
I can just put an album on and do training packs and workshop maps. Are you willing to share a couple training packs? I’m told the custom training packs made by others outshine the defaults by miles. Never quite found the ‘good’ ones when looking online.RE: Rocket League
Self-Set Backboard Consistency: 23BC-0377-C228-A338 Pro Shots: D1F3-0DA5-8A7F-A6F2 Advanced Corner Defense: 4F30-F150-B056-D887 Defensive Backboard Reads:9F09-E4D3-EAB0-69AD The Ultimate Warm-up: FA24-B2B7-2E8E-193B Aerial Shots - Redirects: 8D93-C997-0ACD-8416 Backboard Training: 18B2-38AF-FBD6-F190 These are the training packs I do most at the moment. I'm not necessarily good at all of them, but I do them because they're challenging. I also play a good amount of free play which allows for more natural situations to practice the techniques in. In terms of workshop maps, I mainly play:
Outer Wilds. You fly your spacecraft around a tiny solar system to explore and figure out what happened. Great game that’s better the less you know about it. Human: Fall Flat with friends who hadn’t played it before. Still fun the second time around. We’re also going to play Speedrunners.
Okami applewood got this for me for Christmas, and yes, he has played it more than I have. I take my time. Minecraft Bees are cute. My current world is giving me lots of goodies. I am happy. The Outer Worlds On my second play through, and having fun being just a bit of a dick. Fallout Been considering starting a new play through of FO4 because while I kinda want 76 I don’t do online gaming sooooo eh.
League of Legends... 6 years later. The same company that made them are making a digital card game with similar format as Magic the Gathering or Hearthstone that is ACTUALLY free to play. It's called Legends of Runeterra.
The open beta starts January 24th. Played the closed beta twice, and had a lot of fun.
Ive been playing Division 2 for a while already. It's heck massive and dynamic. It even gets even better the longer you play. Each mainline mission stands out. After spending half of my life playing all possible shooters, I can confidently say that The Division 2 is the best loot shooter I’ve ever played. Thanks to division 2 boosting service I get only the best our of this game. I can drop a link later)
These days it's mostly two things: Stardew Valley and Killing Floor 2. I have a couple of other things on deck, but it's mostly stuff that isn't out yet. I'm unreasonably excited about the upcoming Animal Crossing for Switch, and the FF7 remake may well be enough to get my to buy a PS5 if the rumors about backwards compatibility prove to be true.
I have to confess to a metric shit ton of time playing Classic Wow since I hurt my back. I have a 57 Hunter I am damn proud of and a fun guild to do stuff with. Eventually I will stop playing again, but this fits this season of my life. It gives me a small sense of accomplishment on days when all I manage to do is get out of bed and drink water.
Dala got Okami for Christmas and I think I've been playing it more than her. It's a wonderfully fun game with a nice story and beautiful art. It reminds me a lot of Zelda games except it has less emphasis on dungeons and dungeon bosses and more emphasis on story and over world puzzles. It's nowhere near as challenging as the Zelda games, but I'm liking it for the art alone, so that's okay. Been playing a lot of Street Fighter III as well. I'm getting a lot of mileage out of both Makoto and Sean and I love Dudley as a character, but I'm nowhere near as good with him as the computer is. While I still like The KOF series more, Street Fighter definitely has a huge plus in its corner in that the various characters are much more distinct from one another, in move sets, speed, reach, the whole nine yards. It makes room for a lot of exploring and experimenting.