The rate of weight loss isn't a problem, at this point. I'm still taking in plenty of calories, and the early losses will not be indicative of losses over time. It'll stabilize to a reasonable pace once the "easy" sources of fuel have been exhausted. As far as Fallout goes, it's on the XBox One S. Which is flaky enough. I don't want to mod it and make it even more flaky. So... my settlements have a couple of measures of vitality, including Food, Water, Defense, Beds, etc. I got all that taken care of. So then I saw I could install a "Trader Stand". But I needed to be a Level 2 Community Organizer, or some shit, before I could build it. And Community Organizer is not something I can put my experience points in to, and can't seem to find any way to level up in the game, so... ah fuck it... time to kill another Behemoth.
The community organizer thing should be somewhere in your skill/perk tree, IIRC - it's been a minute since I have messed with FO4, I am currently enjoying a playthrough of New Vegas. I recall there being some sort of prerequisite to get it, but I can't remember what exactly it was - a certain score in a SPECIAL Attribute or another skill or perk or something? Possibly a certain level of barter skill? I like the idea of settlement building but found the implementation a bit lacking. I have heard that you can now build vaults and I did get the season pass so I can get that but just haven't bothered to load the game up in awhile.
My specific complaint, building up a settlement doesn't actually DO anything. I can be as detailed and thorough about my defenses as I like and they will still get overrun if I don't stop by personally every time they are attacked. 'I left you with four fuck-hueg robot guardians, all equipped with rockets and multi-lasers, enough turrets to make the german fortifications at Normandy look like chicken wire and rent-a-cops, and you STILL need my help? You guys don't deserve to live.'I like the idea of settlement building but found the implementation a bit lacking.