Yup. For those who cannot enjoy something without destroying something, there's minimal attraction. HALF LIFE 2: "Look at this intricate story arc! Now kill everyone!" BIOSHOCK: "What a marvelous setup and characterization! If you want to know more, start a meaningless, pointless shootout over nothing!" And that's why all the PC Pissants are howling like monkeys and throwing their shit: us filthy casuals don't need to shoot stuff all the time and any game that caters to us must be bad. Because otherwise they're the shallow, simplistic assholes their girlfriend told them they were that one time six years ago that they had a girlfriend, even if they never made it to first base she was still their girlfriend YES SHE WAS JARED PROTIP: there has never been a Penny Arcade (or C&H) written that didn't confuse mean-spirited snark for humor.
Speaking as someone with 2000 hours into Kerbal space Program and 800+ hours into Cities Skylines? pffffttttt! My one Half Life 2 regret is not getting the Garden Gnome Achievement. I just cannot do it. linkAnd that's why all the PC Pissants are howling like monkeys and throwing their shit: us filthy casuals don't need to shoot stuff all the time and any game that caters to us must be bad.
Huh. Good to know. Though maybe that could be interpreted in either direction. With a few exceptions here and there, the games that the average gamer likes don't really appeal to me anymore. I'm still playing MOO2 and classic X-Com and with the exception of Fallout 4 and Mindcraft, the most modern game I play more than anything is FTL. These days, the phrases "video games" and "buyer's remorse" are within close proximity of each other when I discuss the topic.
How much stuff is there to scavenge ? A while back I was playing Fallout 4 with a friend and it didn't go well. When he played I sat there getting annoyed he wasn't checking every corner and when I played he sat there wondering if I was seriously going to pick up everything. The answer was yes.