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comment by user-inactivated
user-inactivated  ·  3394 days ago  ·  link  ·    ·  parent  ·  post: Hubnomic 1: Ruleset CREATIVE-KEYCHAIN - Rules on beginning

Yeah. Something I've been noticing in this first post is that people are starting right away with preconceived terminology, making assumptions about what common words mean, things becoming complex too fast. I understand this is a standard thing that happens in instances of emergent growth, but it also makes me think of something I learned from being a designer: function first, design later. Architecture first, flourishes later. Simplest underpinnings at first, then gradually branch out to deeper complexities. Also made me think of proposing that we currently view this as Sandbox Mode. Only later can we get into government, bureaucracy mode.





tehstone  ·  3394 days ago  ·  link  ·  

Are you referring to any of the language referred to in this comment?

user-inactivated  ·  3394 days ago  ·  link  ·  

I was addressing the various terminology used in this specific post and comment thread. Basically, I went through every comment line by line, and wrote down every time a new keyword was used, and in doing so noticed varying, sometimes conflicting usage of terms.

Additionally, I think I may, in this comment thread, have missed the entire point of this game. I was looking at in in a worldbuilding way, and wasn't aware of its specific rule by rule nature. Thus was confuzzled by the lack of standardized protocol I've been seeing in this comment thread.