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Currently writing down design ideas for what will either (hopefully) be a spiritual successor to Battletech, or a "remake" of sorts of Mechwarrior 2: Mercs, through Unreal Engine 4. I knew a little bit of C, and my absolute favorite thing is figuring out how things work. When they made UE4 free and gave the source, it was the perfect excuse to do two things: learn more programming, and learn more about games. I'm so stoked!