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comment by rezzeJ
rezzeJ  ·  3551 days ago  ·  link  ·    ·  parent  ·  post: Why we should design things to be difficult to use

    It's fun to play with old or fancy cameras, but the only people who think that are those that already use the easy version (the common, ubiquitous, developed version - aka your iPhone) and often with familiarity and joy.

Definitely. Basic tools are priceless in their ability to act as jumping off points. People can dabble with the 'demo' version, so to speak, and then delve ever deeper on their own accord. And of course, others shouldn't be shut out from the joys of one medium due a to a refusal to translate it to a beginners. That's silly.

    I'd love to hear how this author feels about public health systems, welfare, and concepts like guaranteed basic income. I suspect that he'd say that accepting such monetary aid robs people of the pleasure and satisfaction they'd derive from earning it themselves by trudging through the drudgery of a box-cubicle job.

I feel this unfairly extrapolates the author's argument though. Clearly he never intended to insinuate that we should devolve everything system and faculty in the world around us into a heap of drudgery. He is referring to tools and technology that we use every day. Gadgets, cars, software, etc. Also, he is careful to mention that the complexities shouldn't just be arbitrary, but rather an advantage. And in that way we circle back round to the point I commented on initially.

I should probably write more, but I'm too tired. I apologise, perhaps tomorrow. Thanks for your response.