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comment by user-inactivated
user-inactivated  ·  3285 days ago  ·  link  ·    ·  parent  ·  post: Pubski: December 2, 2015

If you didn't have the real time constraint you could benefit from using the GPU, but it would be really hard to do that and do the processing in real time because you'd have to send large buffers to the GPU and fetch them back to get any benefit. Not impossible, probably, but hard.





kleinbl00  ·  3285 days ago  ·  link  ·  

There are audio engines that use the GPU but their applications are extremely limited. As you surmised, that "real-time" requirement really fucks you.