This will be brief. Its 4 am. I have just finished my second viewing of the Hobbit, so I have now seen it in both 48fps and 24fps. The differences are miniscule, but my god I have begun to hate that movie.
Its like going to the beach and forgetting your towel so you have to borrow someone's. Sure most of the day was fun, you did some neat things, met new friends, but borrowing that person's towel got sand in your crotch and now you can't sleep. Its irritating, but its just a bunch of little pieces of sand and its driving you insane trying to find every last bit of it.
Let's step back a minute, and talk about tension. End of the day, if you can look over the small stuff then there's really just this one gaping flaw in Peter Jacksons prequels. The scenes don't hold tension long enough for payoff. Basic movie construction dictates that a scene is going to follow the pattern of slow tension build, fast tension build, release in various forms. Horror films tend to drag the slow tension and action films hit high tension fast. This is pretty basic editing and doesn't really involve a lot of efffort.
In the Hobbit, allllll the tension leaves during the rise. Few good examples. Radaghast is escaping from the Necromancer, being chased by evil bats. Its got some tension, building up a bit as the bats get closer. How will he escape? Well I don't know, they cut back to his face. All the tension gone. Same thing happens when he leads the Orcs away on his sled. Building tension as we try and see if he can escape or if he'll die. Orcs seem to be getting closer, then all of the sudden they find the Dwarves anyway and all the tension is relieved without any payoff. Again, Gollum discovers Bilbo took the ring. Tension has been building over 10 minutes or so. Suddenly Gollum attacks and what appears to be a frantic chase scene begins! How exciting! Then a hard cut to dwarves. Poof. No more tension.
The problem with the Hobbit is scenes like those; tension is built but because Bilbo is so sparsely connected with the action the tension is constantly dissolved either by internal contradictions or by poor editing. Otherwise those scenes would be exciting and cool since I actually like and care about the characters, to the point where I almost forgot nobody dies in the Hobbit so who cares?
Now, to tie this to a larger trend. See, big movies like this are getting very stupid. That's bad. Big movies have always been schlocky, but schlocky isn't just stupid. Its stupid and fun. There's still some tension, so there's payoff after release. The Hobbit is part of this weird trend in forgetting filmmaking 101. It can't construct an exciting scene for its life, just like how the Star Wars prequels can't do anything or Transformers can't find a tone. Big Movies seem to have these weird gradually lowering standards in film constrution to the point where I give high praise to movies who have actions which advance the plot. That's some basic shit right there.
Now to sleep. Short version;
Hollywood sucks still, the Hobbit is okay just too long and needs a better editor than a cardboard cutout that the real editor left behind while on his lunch.