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I actually have to learn something by playing angry birds??
This is a nice example of experiential physics that allows a relatively quick lab to be done that would be time consuming to perform for real - the digital version of building spud launchers if you will. I'm curious if angry birds - learning edition would actually be a draw in the classroom. The teacher or students could modify the physics parameters - value of g, elasticity of the birds, etc and examine what the results were.