I feel like you are making a lot of assumptions about a guy who, in LotR, was known for his extreme-detail anti-green screen approach. Building giant sets, going to all that trouble with Andy Serkis, etc. It's true that he took a step back from that in The Hobbit (noticeably more CGI), but I'm sure he had good reasons. Probably certain things just weren't feasible. I thought the high frame rate only really impressed itself onto my consciousness in a couple of scenes, and even then it just reminded me of a video game. Still beautiful, just different.We all know that just because you can do something doesn't mean you should, but because he's regarded as a high tech director perhaps he couldn't help himself - or his reputation. Maybe a film full of prosthetics and makeup should NEVER be HFR. PJ just doesn't know how to edit and restrain himself as an artist.