Here's the thing, though. It prompted me to download some hot patches. I played through once, did everything right, did everything according to everything video games have ever taught me, and ended up with the BLEAK ending (you know the one). And that caused some real soul-searching. So I played through again, went a little more rogueish, got bogged down in errands and shifted my focus to something else rather than do the raid on Nakatomi Plaza or whatever. But I mean... this game wanted 24GB worth of patches before I could play it through again, which is my intent. The universe rallied around Cyberpunk and declared it an abject failure, an utter disappointment from the hottest, most promising studio in games and moved the fuck on. But it's sublime. It's a towering achievement. It is every bit as pure and shining an accomplishment as Blade Runner, for the exact same reasons only more. Maybe that's a sign you're getting old. All the games you wanted when you were a kid but there was absolutely no way you could code them? They're AAA now. Cyberpunk? I can smell the clubs, man. I have those tumblers. They didn't use Massive Attack's Teardrop, they ripped it off exactly how they should have. I'ma play through it again and that's entirely because some dude I've never heard of decided the only appropriate way to review the thing was to spend ten goddamn hours doing it. He's absolutely goddamn right - video game reviews suck universally. The style is terrible. Youtube style is terrible. Reviews longer than a speedrun? ...probably not a style that can persist? but I'm glad he did it once, and he did it about exactly the right game. We're gonna talk once I've finished this playthrough. 'cuz Cyberpunk 2077 is worthy of note, I don't care who you are. You tried Horizon Zero Dawn yet? Or does that not exist on any of your platforms? 'cuz Cyberpunk 2077 is a faithful homage to a genre of literature and gameplay that existed from 1983-1992, bleakness and all... but HZD is its hopeful, beautiful, optimistic little sister.