You missed the elephant in the room - they're promising to run an 8k, 60hz video game on their hardware... and then stream it to you (with no lag!) through your ISP. And yeah. They're making magic hand-wavey sounds about VPNs and nodes and mandatory bullshit like that but at the end of the day, 7680 pixels by 4320 pixels by 60 frames per second is two billion pixels per second. Wanna run 16-bit color? You're at 35GB per second. You don't get to front-load it at all. That video needs to reflect you playing the game. That makes it tough to compress. And sure - you're going to compress it. Let's say you compress it a thousand to one. Now you're at 35MB. Oh right but you weren't really going to run it at 8 you were gonna run it at 4. You're down to 27. And you're compressing a thousand to one. Which you can't actually do.