Mannnn, I would build the most extravagant coasters, totally custom, entangled messes of beauty. I'd wait for my scientists to develop some of the later coaster technologies and then just go to town. My challenge was to get the excitement rating as high as possible while keeping the nausea to a minimum. I would spend $100,000 or more trying to one-up my last creation. It was one of the worst overall strategies for the health of a park, which I found ironic, considering the title of the game. You were better off plopping down a pre-designed rollercoaster and attending to the greater needs of the park. Rollercoaster Tycoon and The Sims. That was me at age 13. Rosebud. Everything pertaining to balloons and ducks was spot on, veen. Thank you.